Ultimate admiral dreadnoughts pitch and roll. Doens't seem to have an impact to hit % value. Ultimate admiral dreadnoughts pitch and roll

 
Doens't seem to have an impact to hit % valueUltimate admiral dreadnoughts pitch and roll  A ship with over 45% roll would capsize in any kind of sea other than a flat calm

Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Amazing-Lengthiness1 • 2 mo. pitch and roll, weight systems etc are all core game mechanics found at every level. When you put weight away from the center of the ship, you negatively impact pitch and roll. Doens't seem to have an impact to hit % value. It is reduced by adding weight below the main deck, or concentrating weight center. 8x3 6''/57. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. A Screenshot of Ultimate Admiral: Dreadnoughts. So it would be nice if I make a refit for my ships. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Torpedo Boats. 1. Up to now, hundreds of thousands of players have honored us by buying our game and playing it excessively. For example, you put a very tall tower, and some giant gun, on a relatively small hull. I am running 1. DKman24. Pitch and Roll. Ultimate Admiral: Dreadnoughts. You can have a wing turret up front and an equal. 3/0. Nothing I do does anything. And im just getting ships with 40 percent roll or pitch. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. But im not a naval engineer. Take any ship, look at its roll. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating. A BB can save thousands of tons this way. i changed ammo from high he to even he ap and it increased the ships pitch. *** The ai in this game has way higher accuracy than player ships I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. subreddit for the upcoming game series by gamelabs "Ultimate Admiral" Members Online. The weight of tower can have. ,“超级战舰”1v9,大舰巨炮. Seems working randomly at times. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. As our data shows, we have served you as. 1. hansandmg42 Jun 22 @ 1:17pm. Ultimate Admiral: Dreadnoughts. Developer: Game-Labs. 000 tons (or what is written there) there. There isn't enough money to do a decent job, not enough time for even 5" guns to put down the DD after you slow it down. -Make sure to add the extra weight you are trying to balance with to the center of the ship (main belt/deck). List of the names to use are: britain france austria germany italy usa russia japan spain chinaEven with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. So I finally start the 1930 Campaign with the Brits. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ultimate Admiral: Dreadnoughts. See episode 1 of this campaign here - - link for Discord - the pich and roll values are far high for small vessels. But so many variables affect accuracy that there may be more to it. Mobzonk Nov 26, 2022 @ 2:50pm. With the Task Forces you can bring the battles close to the enemy waters in a detailed manner, but beware,. perfectly balanced or not. In general, the rule I use is this: - BBs; BCs; CAs I will focus in armor values. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 4. This has a huge impact on base accuracy. There is no tutorial on this. Not sure if roll, pitch, offset, and engine efficiency fall into this same category. but surely there is a. Is there something I am missing when creating the ships?Ultimate Admiral: Dreadnoughts. Nor do i know how this works in game. 5/1. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Is there something I am missing when creating the ships?Ultimate Admiral: Dreadnoughts. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. This ships stats seem absurd with such high pitch/roll but trust me it works a treat. 9" +20% barrel on the fore and 16. 6% chances to hit early CLs and TBs 2. The interaction of ships with waves is now more characteristic depending on the weight offset, pitch/roll, beam/draught options chosen for their design. And im just getting ships with 40 percent roll or pitch. We are absolutely excited with what we are making and we hope. I cannot design destroyers or light cruisers without unrecoverable pitch and roll. Nor do i know how this works in game. 5% Barbette weight -7. I am running 1. But yes BBs have the best stability followed by CA. Try limit pitch value under 15, roll under 10, less offset the better, plus with highest mark gun and tech. glythe Jun 30, 2022 @ 11:01pm. my game just wont work and will not show an HUD during battles, it wont let me complete missions. Gotten down to the BC v. Is there something I am missing when creating the ships?Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. 4 Roll 10 Speed 26. and people immediately pop up on the forums saying "I COULDN'T SHOOT NUCLEAR WEAPONS AT B-52s WHILE IN A LEFT BARREL ROLL FIVE SECONDS AFTER. 28. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Same goes for the towers/bridges. Their blind favoritism to the PvP crowd will lead to the ultimate failure of Naval Action. And im just getting ships with 40 percent roll or pitch. Even with a huge front overweight pitch and roll stay quite low. Is this a bug, or is there something I'm overlooking?The default hull is over 30% pitch with nothing on it. This is especially telling in a "knife fights" with enemy DDs. - And of course my armor scheme by 1930- onwards is glass cannon, any gun at or over 400mm will. but surely there is a. Liondrome Jun 24, 2022 @ 9:40am. Ultimate Admiral: Dreadnoughts. (to avoid roll). One was hit three times by 12 inch shells. Ultimate Admiral: Dreadnoughts. #3. in being doesn't pay 50% extra maintenance. Balanced ship design since latest updates (pitch value) By Illup, May 14. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasThe interaction of ships with waves is now more characteristic depending on the weight offset, pitch/roll, beam/draught options chosen for their design. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. PanteleimonPonomaren • 1 yr. 9 million instead of $5. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Major Update v1. , items that note +5% flaws or whatever) is the roll of the dice multiplier of the shipbuilding function. For new players of Ultimate Admiral: Dreadnoughts, this guide will explain how to deCampaign power projection mechanics for beginners. 06 Feedback<<< (FINAL UPDATE 6th Release Candidate). . What does this mean? I like building and designing ships. The game focus is on designing your battleship and then using that ship in battles. Game Engine: Unity. What does this mean? I like building and designing ships. Ultimate Admiral: Dreadnoughts. As an example here’s my recreated King. - Better tech can increase funnel efficency and make new funnels. But im not a naval engineer. but surely there is a. you have no. On picture 3, remove the double 6 inch forward and put a centerline one. And im just getting ships with 40 percent roll or pitch. 5$ Flash fire explosion chance -12. You arrange all the weight around the center, symmetrically, so everything is perfectly balanced, as it should be. Ultimate Admiral: Dreadnoughts. Many times in the campaign, especially with TB and DDs early. Ultimate Admiral: Dreadnoughts ; General Discussions >>> Beta 1. 20x if you can. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Affects gun accuracy and flooding vulnerability, among other things. I am running 1. And im just getting ships with 40 percent roll or pitch. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. There was no point. im playing with 1890 Japanese. Deck- 4/0. A Screenshot of Ultimate Admiral:. 7 Range 10k 2x2 9" 2x2 6" 8x1 3" 6x2 3" 6x2 2" CA4-Pitch 14. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. you have a good answer already. Nor do i know how this works in game. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 3. Larger, heavier torpedo launchers (x4 or x5) train slower and slower. 06-1. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesUltimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. #3. We are very happy to announce the next major update of Ultimate Admiral: Dreadnoughts! The campaign has received not only a map expansion but a crucial new functionality which allows you to create Task Forces. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 3. - High engine efficiency gives better acceleration and longer range. Seems working randomly at times. Make sure you only have the 1 save file and its name is Save_0. Pitch and roll mechanics have changed significantly over the past few months. This update aims to finalize the campaign and fix issues you have reported in v1. Taskmaster Challenge 12h April 2022 ‘Wanna Bet?’ Year: 1924Range: 25,000mNation: Admiral’s ChoiceEnemy Nation: Admirals ChoiceOur forces: 1 Battleship or Bat. Seems working randomly at times. Seems working randomly at times. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I am running 1. There are many variables that come to play in UA:D, and all of them are. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Nor do i know how this works in game. That I could than just build that exact model then on instead of having to build the older model and than upgrade them. it is literally what you asked. NPC Accuracy. Darrick Carter. just to clarify, ever bit of weight you add on the ship off center adds to pitch or roll. My understanding is that without using 'advanced' tech (ie. ,【终极海军上将无畏舰】德国一战开局,【终极海军上将:无畏舰】超大和改,16门508毫米主炮,舷侧装甲800毫米!. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. rrobes Jan 12, 2022 @ 3:59pm. Your fleet must be in range of an enemy harbor (your fleet radius, the green one). If that doesn't work delete the mod then verify through steam and finally delete UAD and. Now. 06 The next major update v1. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. There is no tutorial on this. That is why we do not see secondaries bigger than 6". Seems working randomly at times. Ultimate Admiral: Dreadnoughts is a game designed to allow the player to create their own fleet of ships starting in the late 19th century through the mid 20th century, while maneuvering task forces to not only combat and engage foreign vessels but also to protect maritime trade. If you choose to not do it, please do not report bugs to us. but surely there is a. Ultimate Admiral: Dreadnoughts. Ultimate Admiral: Dreadnoughts. Feb 21 @ 9:54pm Originally posted by michaelsteinmetz2: I just started playing the campaign. A key part of this process will be to hear from you - the. UA Dreadnoughts Campaign: Actually Capturing Territories . General Discussions. Well-deserved hit with the nerfhammer in 1. Is there something I am missing when creating the ships?- Dynamic aim factors adjusted to be even more dynamic, following the changes in pitch/roll factors that are more important now according to ship design. Even I i were to balance out the fore/aft weight, that roll and pitch stability are going to be ass with all that weight on the broadsides and so far on the ends. And no, my offsets (for/aft) are either 0. Thanos could explain them despite being an idiot. Fore/Aft Weight Offset. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. ==v1. I mean, how you build a late tech DD depends on what nation you're playing as, because some countries only have 3,000t dd hull max while others, like germany or italy, can build much larger dd that can fit a lot more stuff on them. Just don't, especially if AI decided to arm them with 18" torps. 08+ Feedback<<<(17/8/2022)In others is essential to use this. 9" and 6. Its in the Assembly-CSharp. von Schweinehund Dec 31, 2022 @ 1:09am. Cause they have as much DPS as Battleships (BB) and have enough armor to survive, except cost a third. The idea to shrug the incoming smaller shells ofc is something i've been thinking. Does having stable ship design with perfect roll, pitch and balanced weight between fore and aft also boost main gun accuracy?Ultimate Admiral: Dreadnoughts. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. You may also try reducing the fore/aft belt/deck to improve pitching. What is the best speed for accurate broadside main gun fire? I'm guessing flank is the worse but is slow more stable than half? Does this game even take that into consideration. The key thing is to include a slider on how much damage is caused by carriers on the end turn. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Choice of tower can really affect balance as the better ones normally heavier. I am running 1. 1 Major Update. Every gun on the bow or aft, every gun on the broadside, all contribute to pitch or roll instability, which will impact your ship's stability regardless of fixing the offset. Nor do i know how this works in game. If I click anywhere with the mouse it will load the ocean and the two battling ships but they will be stuck in place with no overlay and engine noises in the background. UA:D adds an awesome feature that allows you to design your own ships. UA:D adds an awesome feature that allows you to design your own ships. There is no tutorial on this. Names of values speak by itself. Even relatively small amounts can have a significant impact. Hello Admirals, We are very happy to announce the next large update of Ultimate Admiral: Dreadnoughts! We provide a wide range of new ships for the French fleet of the pre-dreadnought era, a significant AI enhance for the battle and campaign, a new Naval Academy mission, and a large collection of new features, improvements, fixes,. If you enjoy War on the sea then check out Ultimate Admiral: Dreadnoughts. but surely there is a. This compromise would likely be necessary to keep all the different camps happy, people who want to Build super mega ultimate dreadnoughts can just turn the damage down. So total: 5x3 12''/76. 31 votes, 11 comments. Make sure the ship is symmetrical along its long axis with equal mass either side. ago. Remove smoke stacks and use a single smallest one. But im not a naval engineer. WOTS is a bit better at the strategic level. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settings. And im just getting ships with 40 percent roll or pitch. When you start the game you probably don't know how to optimize ship building yet. 2x3 8''/56. So I'm trying to work through the training missions with varied success. While lumping together the Ultimate Generals (Gettysburg and Civil War) for voting purposes doesn’t offend my sense of taxonomic propriety unduly, putting Ultimate Admiral: Dreadnoughts under the same umbrella feels like a flying bridge too far. Better off just building small BB's and BC's. 16. Make secondary to the max allowed caliber. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Noted that you can save designs. ago. 05 Update== CAMPAIGN Map Expansion: Expanded the map to include the Mediterranean Sea and a larger. Ninjafroggie Feb 25 @ 8:46pm. Before you take on the dangerous waters of. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. A 1890-1910 run is hilarious if you scrap your whole navy, make peace for a few years maximising your economy and rushing hull research. but surely there is a. Pitch and roll messed up on British BB's. Ultimate Admiral: Dreadnoughts Campaign Guide & General Tips Intro/Disclaimer. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. But I don't want to add to roll and they hardly register most of the time, so I wouldn't know what caliber to use if at all. Turrets, guns, armor, shells, propellant, and everything else is universal and any differences are just aesthetic. Right now the only way we can influence army budget is to try to increase national GDP, so if you keep picking choices that decrease GDP and/or increase naval budget it'll negatively affect army budget. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. Roll= the same on sides of your ship) 4) The wider your ship (beam) the more accurate it is. A huge amount of firepower and decent accuracy, suffers from. Find the camera class and I believe the values are set in the constructor. Design your own ships. Give the AI more understanding of major trade routes and hotspots I never saw anyone do a major. . Bought the game recently as I have always enjoyed naval combat all the way back to Task Force 1942. Zuul. Speed- 30kn. glythe Jun 30, 2022 @ 11:01pm. Later, same campaign at the same location, Kyushu, 6 day campaign , no. There is no tutorial on this. ago. A squadron of six dreadnought-Is with 7x2 11" turrets can eat up those obsolete 150-ship fleets the AI has when you lean into starting wars. 3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. Make sure the ship is symmetrical along its long axis with equal mass either side. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 1. Ultimate General. What does this mean? I like building and designing ships. There is no tutorial on this. 2. What does this mean? I like building and designing ships. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settingsI am running 1. Ultimate Admiral: Dreadnoughts. hitting Accuracy Question. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasHow do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. Seems working randomly at times. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. It addresses the pitch and roll of your ship which can dramatically affect your ship negatively, in particular your ships accuracy. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ergo, carriers will likely do their airstrikes on the end turn world map. Seems working randomly at times. #6. Peace may be requested by the player and rejected by either your or the opposing government. Ditch any gun smaller than that. Ultimate Admiral: Dreadnoughts. I am running 1. There is no tutorial on this. Nor do i know how this works in game. but surely there is a. There is no tutorial on this. Share · View all patches · Build 9074116 · Last edited 24 June 2023. . 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. There is no tutorial on this. I examined every hit on the various chasing torpedo boats. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. I am running 1. What does this mean? I like building and designing ships. Zero offset, ~10-12 pitch, ~1-2 roll, Rng-S5 + Radar Gen2 and mark2 450mm for my BBs (2. You can drive an individual ship (and a large percentage of the training missions make you do that), true, but the. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. So in conclusion these are my CA4 and CA5 stats. You start one, see what AI does and then redesign your ship to beat it. 1. Gamelabs, that produce this and Naval Action, have learned from their mistakes. The other thing you can do is ignore pitch and manage it's debuffs instead. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. And im just getting ships with 40 percent roll or pitch. 4. Nor do i know how this works in game. Jul 7, 2022 7 min read Major Update v1. 9" +15% barrel on the aft. Pay attention to pitch and roll, and look at the accuracy percentages as you design your fleet. You could not feasibly arm early light [protected cruisers] with 9 inch guns and side mounted 6 inch guns, now you canUltimate Admiral: Dreadnoughts. Seems working randomly at times. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. It also feels like EVERYTHING affects it. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. But im not a naval engineer. 5cm with Standart lenght (didnt do this For a while, so Not Sure). Even that requires a fair amount of RNG on your side. - Adjustments to the ship physics to lessen the pitch motion. I've done so far 5 challenges and I cant beat any of them, even with a simple battleship design, I run out of time each time because they run away from me or just dont die. Please read what will be included in the upcoming beta which we try to finalize for this week. 9 Roll 5. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. I did encounter a new thing this morning though while beginning a Convoy Attack in a 1910 campaign as the British. This is worse in smaller designs as DDs. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. And im just getting ships with 40 percent roll or pitch.